T2-Project 6 Media Industries Roles and Practice

References

Posted by Sofie W On 0 comments

Listing of sites (that may not be of complete relevance to this topic) that will be helpful now or in future.

Triple-A Australia -
http://uk.ps3.ign.com/articles/114/1149471p1.html

Roles and practices in the industry -
http://www.skillset.org/games/careers/article_2768_1.asp
http://www.skillset.org/uploads/pdf/asset_8492.pdf?1 (.pdf Table)
http://en.wikipedia.org/wiki/Video_game_development


Salary -
http://www.animationarena.com/video-game-salary.html


What is a Game Designer/Artist/Artist Case Study -
http://www.skillset.org/games/careers/article_4407_1.asp
http://www.skillset.org/games/careers/profiles/article_4733_1.asp
http://www.skillset.org/games/careers/article_4724_1.asp


Art Principles in a Game -
http://www.gamasutra.com/view/feature/6026/an_artists_eye_applying_art_.php

Definition of AAA, A and B/Article about late game releases -
http://www.troelsfolmann.com/blog/?p=30
http://www.stardock.com/stardock/articles/Trenches/Trenches1198.html
http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=26606177

Game development costing -
http://www.develop-online.net/news/33625/Study-Average-dev-cost-as-high-as-28m

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Sofie W
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Game Art & Design Student.
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  • T1P1: Board Game
  • T1P2: Apple Interactive Concept
  • T1P3: Introduction To Game Studies
  • T2P4: Animation Fundamentals
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  • T3P7: Digital Modeling
  • T3P8: Rigging Fundamentals
  • T3P9: Representation And Space

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T2-Project 6 Media Industries Roles and Practice | Sofie Washer - NUCA Games Art and Design